Designing for the Real World
Friday, July 12
10:00 am - 11:00 am Washington, DC (UTC-4)Working on a screen all day is one thing, but bringing your work into the physical world and creating with your hands (using something other than a mouse) is something else entirely! Atlanta-based illustrator and muralist, George Baker III, shares what he’s learned from transforming your digital world into real-world, physical designs.
You’ll discover:
- Why you should step out and create physical products with your digital designs
- Ways to use your digital tools to create tangible goods (i.e murals, clothing, screen-printed pieces, hand-drawn type, etc.)
- How to bring a hand-made component into your digital world
- Infinite ways to traverse back and forth between the digital and analog realms